Let’s take a look at the cool final renderings first:
renderings
Let’s start making:
1. Create a new canvas of 540×480 pixels. We make it according to the size of real playing cards (306×423). Let's divide the playing card part.
Of course, if you just want to create effects, you don’t need to consider the size issue~~~
Figure 1
2. Draw the edges of the playing cards
Use the Rounded Rectangle Tool in the Custom Shape Tool, set the rounded corners to 20 degrees, make it an earthy color #c8a762, and draw a rounded rectangle in the playing card area we specified. Name this layer Card Edge.
Figure 2
3. Press Ctrl+J to copy a playing card layer and fill it with #ffebc6 color. Name this layer Card Top.
Click the Move Tool and move this layer up one pixel (use the arrow on the keyboard, just click the up arrow!), and then move it one pixel to the left (use the left arrow on the keyboard). At this time you can see a one-pixel khaki border appearing on the right and bottom.
Figure 3
4. Lock the transparent pixels of the top-level Card Top (click the top layer, and then click the first button behind "Lock" in the Layers Panel).
Change the foreground color to #ffebc6 and the background color to #f4d7a2.
Execute Filter-----Render----Clouds.
Execute Filter----Noise-----Add Noise, select 2 as the quantity, Gaussian distribution, and monochrome.
Execute Filter----Blur----Gaussian Blur, select the radius as 2, and after confirmation, you will see the following effect:
Figure 4
5. Add a layer style to the top Card Top.
Inner Glow: The blending mode is Color Burn, the method is Soft, and other settings are as follows:
Figure 5
6. Add a layer style to the Card Edge layer. See clearly, it is added to the second layer, the Card Edge layer. Don't add the wrong one!
projection:
Select Multiply for the blending mode, and other settings are as shown below:
Figure 6
7. Create a new layer at the top. Named Burn.
Click on this layer (Burn layer), press Ctrl+Alt+G (command for CS2 and above, the CS command is Ctrl+G), and create a clipping mask. At this point you will see the effect in the second image below. Change the fill level of this layer to 20%.
Figure 7
Figure 8