Final rendering:
1. Create a new 640*480 document with a white background. Create a new layer, name it "Melon Pi", use a rectangular selection box to draw a large oval in the middle of the canvas, and fill it with light green (159/182/115).
2. Save the selection as ALPHA1. Deselect, double-click on the "peel" layer, select Inner Glow: Blending mode is Multiply, Opacity 85%, Color 66/82/36, Size 8. (02)
3. Create a new layer on the background, merge the "melon rind" layer downwards with this empty layer to become a normal layer, use a pen to draw out the unnecessary parts of the upper half, and delete them. This part is the flesh of the melon, so don’t hook it too smoothly.
4. Use a rubber eraser to trim the left side of the melon rind, then use the deepening tool to apply and add 2% noise.
5. Due to the curvature of the melon, some of the lower part of the melon rind will be visible, so don’t be lazy. Enter the channel, create a new ALPHA2, fill it with 50% gray, add 10% noise, perform lattice, set the size to 15, then perform find edges, press CTRL+L to adjust the color level, and pull the black slider to the right to the end.
6. Use the magic wand to select black, return to the layer, create a new layer 1 on the background, and fill it with (200/179/154). Cancel the selection, load the ALPHA1 selection, perform sphericalization, the amount is 60, press CTRL+F to perform it again, invert the selection to delete, and cancel the selection. (The melon rind is hidden at this time)
7. Create layer 2 on the background, load the selection of the "melon peel" layer, fill it (89/110/60), deselect it, and move it down a few pixels. Select layer 1, also move down a few pixels, load the selection of layer 2, and invert the selection to delete.
8. Maybe you feel a little frustrated that it took so much effort to see this crescent-shaped thing? Or you can use a paintbrush to paint, but it may not be fast. If you want it to be quick and easy, just don’t do these two layers. Haha, actually this texture layer will be useful later, so don’t merge it. Create a new layer on top of the melon skin, name it "Melon Meat", load the selection of the melon skin, and fill it (236/171/95). Move the selection up a few pixels, feather it by about 7, and invert the selection to delete it 2 times.
9. Use a rubber sassafras to lower the pressure and trim the left side of the melon flesh so that the lower skin of the melon is exposed (because this part is connected to the melon vine, the skin will be thicker). Add slight noise about 1.5. Create a new layer, fill it with 50% gray, execute Filter - Artistic Effects - Sponge (this picture brother once pointed it out, I benefited a lot), Size 1, Definition 2, Smooth 2. Then load the selection of the melon flesh, deselect and delete, set the blending mode to "Overlay", lower the opacity to 70%, and merge it down to the "melon flesh" layer. At this time, you will find that the image changes after merging downwards, and a circle of light gray appears on the lower edge of the melon flesh! It turns out that superposition is to superimpose all the layers below. It doesn't matter what you can't see, but there is a problem when you can see it. The skin of the melon becomes darker after being superimposed, and the lower edge of the flesh of the melon is feathered, so a gray circle appears. . It took me a while to figure out how to solve it. Before merging, press CTRL+G to group the layer and the flesh layer, and then merge them.
10. At this time, the texture of the melon flesh is not enough. Create another layer. Press the D key to reset the color palette and execute Clouds. Then execute Find Edges, adjust the level to deepen the black, and set the layer blending mode to "Color Burn". Adjust appropriately. Lower the transparency and press CTRL+G to group the layers and merge them downwards.
11. Process the upper part of the melon flesh and use a pen to draw out the selected area. The light source comes from the upper left, determine the position of light and dark, and use the burn and dodge tools to paint in the selection.
12. Counter the election and deal with the constituency here as well.
13. When you are satisfied, cancel the selection and use the blur tool to blur the boundaries. Freshly cut melons have moisture. Create a new layer and use a paintbrush to add some white dots as reflections. If you feel that the paintbrush is not easy to use, you can use a filter to make some very small fragments. The method is just like step 9 to make the melon flesh. The texture is the same, and then use a rubber eraser to remove the unnecessary areas. Adjust the opacity and merge it into the melon flesh.
14. The cantaloupe is finished, now let’s draw the plate. Consider dividing the plate into three parts: the mouth, the body, and the bottom. Create a new layer on the background, name it "Hand", use the Ellipse Tool to draw a selection, and fill it with color (reference: 76/91/122, use this color for the following parts of the plate that need to be filled).