In the King of Holy Beasts Sweeper, many players still don’t know what its attributes and materials are. Today, the editor has brought the King of Holy Beasts Sweeper to all players. Players who need this strategy should come and take a look.
Warrior (Sweeper)
Representing plot characters: Kitra of the Knights and Nina of the Thieves (three in total)
Growth: The same S attack power as the mercenary, but the physical and legal defense are one level higher than the mercenary, making him more suitable as a deputy. The D hit can also be better output than the mercenary and gladiator.
Output ability: The professional characteristic is the heavy equipment killer, and one word can be seen in every word: for heavy equipment. It ignores 100% of the defense power of heavy equipment and cannot block all skills. It also has a blocking seal to defeat heavy equipment. When there is not much magic damage in the early stage, it is definitely the best choice to face the heavy hammer (the three plot characters all join the team in the early stage and their growth characteristics are also very bad).
The Sledgehammer is also able to deal with enemies other than heavy equipment like a fish in water, largely due to its passive skill "Rage". I believe that many people have encountered the situation when playing in the arena or some mid-to-late stages, watching the enemy's back row sledgehammer chop off your teammates twice after being beaten, and then take your front row for a full second. The stackable 20% physical attack and 20 hit points allow the sledgehammer to deal more incredible damage despite its already high physical attack value, and it is also easier to hit. You must know that for the sake of balance, many output characters have hit limits, but it is a bit unnatural to have a stackable hit auto-turn.
Guarantor capacity: None
Auxiliary abilities: What many players may not know is that effects such as blocking seals and passive seals are considered abnormal status, and they can receive the skill benefit bonus of the big thief. But under normal circumstances, there is no need to block the seal, because the sledgehammer will completely block the block.
Courage skill: 1 point to change the range and clear obstacles. There is official guidance on this, so I won’t go into details. Maybe the roadblocks are not obvious in the early stage, but in the middle and later stages, when a row of roadblocks are blocked by various terrains, it will be disgusting. At this time, the sledgehammer skill is very useful (it can save magic grenades).
So the above is all about the warriors of the Holy Beast King. I hope it can be helpful to all players. If you want to know more game strategies and information, please continue to pay attention to the source code game.