There are still many players who are unclear about the Berserker King of Holy Beasts. The editor of Source Code Network has sorted out the Berserker King of Holy Beasts for you. I hope it can help you.
Gladiator(Berserker)
(Do you like me being invulnerable and having AOE seconds against you in the back row? This thing is really disgusting on the opposite side, and the EVP is superhuman)
Growth: The only S life in the whole game (the War Lion has the same template and is not too different, so it can be regarded as the same one), and the physical attack of A guarantees output. (But why except for blocking, everything else is e or f)
Output ability: The characteristic of the profession is that full HP increases damage, but if you place it in the front row, you cannot actually guarantee full HP, so if you want to be the main output force, it is better to place it in the back row. But even if there is no damage bonus of full HP, it still has high damage of 150 for single attack and 100 for all ground attack, and the output is very impressive. Not to mention the explosive output of full HP. In addition, even if it is placed in the front row, 1pp can be exchanged for a counterattack row of 100 power output. A set of nuclear explosions can also be developed around the global attack. But from the skills and growth, we can also see that the hit rate of this profession is too low, and the already low hit skill multiplier has to be reduced, which is a balance for high output. In terms of guaranteed hits, it is recommended to match the witch with the mercenary.
Ability to protect people: A pure blood cow, 40% of the milk is passively attacked, and 30% of the active milk can still be abducted. Violent Wu Dao can avoid death in one go. In terms of survival, if paired with a priest, you will basically not die unless you are focused on fire. If you want to be in the front row of the team, it is not recommended to play alone in the front row.
Auxiliary abilities: none
Courage skill: It can be regarded as 1 courage point for 2 courage, which is basically equivalent to the energy increase of Viking and others. Bounce does not have much effect on our side (it will not put the opponent into a waiting state), but it will easily disgust us when the opponent uses it.
Countermeasures: Use control and kill the wet nurse first to prevent the nurse from starting to nurse. Control can also prevent the opponent's AOE from knocking you out of the back row.
So the above is all about the King of Holy Beasts Gladiator. I hope it can be helpful to all players. If you want to know more game strategies and information, please continue to pay attention to the source code game.