final renderings
Original picture
1. Open the original image and copy the layer.
2. Make optional color adjustments to layer 1, repeat twice.
3. Enter the channel, copy the green channel, and paste it in the blue channel.
4. Select the skin part with the color range and feather the pixel 1.
5. Use curves to adjust the feathering part.
6. Duplicate layer 1 and change the blending mode to: Soft Light.
7. Go to Filter - Sharpen - USM Sharpening. The parameters are as follows:
8. Create a new layer 2, fill it with #F5E1B8 color, and change the blending mode to: "Multiply"
9. Create a new layer 3, fill it with #BFE4F5 color, place it under layer 2, and change the blending mode to: "Color Burn"
10. Create a new layer 4, fill it with #F5E1B8 color, place it under layer 3, and change the blending mode to: "Color"
11. Finally, stamp the layer, adjust the curve, and customize it to get the final rendering.