Battleship Girls R2-5 salvage strategy, the editor brings you the Battleship Girls R2-5 ship salvage table, let’s take a look at the Battleship Girls R2-5 ship salvage configuration, I hope it will be helpful to everyone.
2-5 salvage table
A: Tenryu, Tatsuta, Kitakami, Oi, Isuzu, Akatsuki, Hibiki, Rai, Den, Takao, Atago, Maya, Chokai, Furutaka, Kako, Aoba, Kinugasa, Fuso, Ise, Hinata, Zui phoenix
B: Tenryu, Tatsuta, Kitakami, Akizuki, Oi, Isuzu, Akatsuki, Hibiki, Rai, Den, Takao, Atago, Maya, Chokai, Furutaka, Kako, Aoba, Kinugasa, Fuso, Ise, Hinata , flying eagle, falcon, auspicious phoenix, auspicious phoenix
C: No drop at standby point
2-5 Middle Road
Come up with your highest speed lineup, and you only need to detour through three points in the middle, and the pressure on the BOSS will be very small. The high speed of Shuanghe is very suitable for the middle lane. On average, the three-point detour rate is higher than 80%, and it can only fight in 4 battles at most.
The intensity of the BOSS is also very low. Just crush it. In the third battle, you can even consider fighting the BOSS again.
2-5 Suiyuan ditch
After the middle lane is over, if you haven't decided which lane to fish for, just let it go.
I took out the Double Crane combination just to increase the speed at point N in the bottom lane to avoid the T disadvantage. After all, the strength of point N is one of the best at 2-5, and it is the easiest place to take advantage of.
Generally speaking, the resource consumption of the random lineup is very high. I personally recommend that you get all the resources first and then consider other things.
2-5 bottom lane
Personally, I wanted to clear the bottom lane first, so I wrote it first.
The bottom lane has the conditions to lead the way, so you can consider playing the bottom lane first.
There are three points in the bottom lane: N, M, and L. The N point has the highest intensity, and the other two points have very low intensity. Therefore, when there is no gain in the bottom lane, you can come up with a lineup of 2SS1BC3CV, or even 3SS3CV. I chose the former for stability.
After all, it’s not easy to go to a certain point in the bottom lane at once, and it hurts to win the rhythm with A.
The salvage boat must ensure that every time it reaches the salvage point, it must win S or above. Do not save resources just to save resources. After all, getting out of the ship is the next time, and winning A means spending tens of thousands of additional resources on it, as well as time costs.
For me, 2SS1BC3CV is quite stable. If you are only N points short of graduation, you can consider changing to 1SS.
In addition, after N point is reached, the other two points can be manipulated to the bottom.
2-5 on the road
The condition of not leading the way in the top lane is painful. I often fall into the middle and lower lanes in the 6th and 7th battles. The only thing that can comfort me is that it is not like the bottom lane where I only see the gap in the 3rd battle.
The hardest part to get on the road is the BOSS, a high-hit BB and an aircraft carrier with super high health. To deal with this BOSS, night battles are inevitable in many cases, so use your slightly lower-cost lineup.
My daughter's high dodge is very useful. Since we often fight at night, I always use it to the end. Of course, the mainstream nowadays is all trapezoidal.
In addition, if you win the 2-5 goalkeeper with two S points, you will also be able to drop the Flying Dragon King Kong!