Code Partner is the ARPG mobile game of One Piece's latest IP mobile game. There are various classic characters in the original work in the game, and the strengths of these characters are also different. Many friends don't know which characters are worth cultivating. Here is what I will bring to you A complete collection of recommendations for character development for codename partners.
Character development recommendations:
1.Physical output
The first choice is Hawkeye, followed by Lu Qi and Lao Sha. If you can't draw it, you can still raise Sauron.
The exhilaration of wielding the sword energy in the great swordsman state, the gameplay of three skills with additional skills, the high popularity of the character itself, the pleasure of clearing monsters with the full-screen ultimate move, the gameplay of basic attack and targeting, and the evaluation of Hawkeye by various players. All prove that this character is the well-deserved leader of the version.
2.Attribute output
Enero is the first choice, and Ace is the second choice.
Ace is not weak either. After the charge flow is formed, he can use his skills to create high bursts and then cut people. At the same time, after tapping the burning path of the fifth-level talent, Ace can continuously detonate three layers of burning, which is very refreshing.
3. Supporting role
①Empress
As the only character (Xiao Ao) who is vulnerable to damage, her 3 skills can be recharged, and she has good damage and a combo of 12131. The Empress is positioned as C and auxiliary. It is recommended that each account should have at least one , a must-play character.
②Ivan
The current charging tool for the character is the best. The combo of 3 skills in a row + explosive energy + cancellation of explosive energy + 3 skills in a row is currently the fastest way for codename partners to gain anger! And it can be used with three stars itself without giving more resources. At the same time, the blood recovery effect of the group base is also great.
Regarding the Empress and Ivan, if you really can’t draw them, the second choices are Brooke and Chopper respectively. Brooke can provide an attack power increase effect, while Chopper charges slowly but has a good amount of healing.
4.Guardian role
①Bucky
The 2nd skill is easy to damage, easy to obtain, and has a fixed store to obtain fragments. The star upgrade is stable and trustworthy.
②Frankie
The shield-breaking value of the three-barrel gun is high, but the characteristics of saving cola make it very difficult for this character to cut people or break the shield, and it is not an ordinary ink.
However, the level 5 talent of Four Wind Lai Pao is really fun. With Hawkeye's Will, Franky's 2.8W damage is higher than that of Hawkeye's 2.89W.
③Bruno
This talent is a bit embarrassing, as it is often impossible to weaken quickly by breaking the shield in the early stage. Compared with the other two characters, it has more output environment (the 1st skill is invincible, and the 3rd skill is invincible).
Recommended lineup:
Output: C Defense: D Auxiliary: S
1. Regular CDS lineup
The pushing map is relatively balanced. With the energy recovery of the first wave of auxiliary, the first round of output can easily explode or release the secret after a set of left and right output (without bursting).
2. Brainless CDD lineup
The existence of double shield breaking means that the monster's hegemony value can disappear instantly, and then switch to the output character to output with confidence. It has the most comfortable output environment among all lineups. After all, the monster's hegemony value will be defeated as soon as it recovers.
Disadvantages: The guardian character itself has low output and can only break shields. Without the energy recovery of the auxiliary character, you will find that it is very painful to save the energy of the team.
3.CSS lineup (recommended)
The dual-charge lineup is the lineup with the highest output and the most Vietnam battles in the current version. This is also because the damage increase after the shield is weakened is not actually high, resulting in the double-charge arcana cycle damage being very good.