How to choose mercenaries at the beginning of Restart Unknown Journey? There are various types of mercenaries in the game. They are divided into four major professions: melee, output, air force, and auxiliary. The following is a guide for selecting mercenaries at the beginning of Restart Unknown Travel. Come and take a look, friends.
1. In the early stage of land reclamation, we mainly use high-star mercenaries. The green, blue and purple of high stars will be more powerful than the orange-red of low stars. In terms of melee combat, it is recommended to raise Zika Cat King in the early stage (butcher skills are not good, if you want to cultivate Sword of Dawn Getting up to resist injuries requires more resource investment than Elvis)
2. In the early stage of output, just keep the sharpshooting cowboy. With low investment and high returns, you can raise it to five stars in one day to serve as the team's main c. For the other two positions, you can choose Soul Breaker Crossbowman/Thunder Spark, Ice Winster/Venom. Warlock, in this way, one purple and one blue will not take away the dog food, and the training path will be smooth.
3. For the air force, we choose Wings of Horus. This mercenary is quite satisfactory and can be used excessively in the early stage.
4. The auxiliary recommends cultivating aliens. It is easy to cultivate a single target with blood recovery and a shield. Compared with the purple auxiliary's biased output and the orange auxiliary, it is like a Yaoyao princess. The blue alien is our only choice in the early stage.