The King of Fighters 97 Clark Move List brings you the complete move list of Clark in The King of Fighters 97, to help you more easily master the release methods of Clark's various moves in The King of Fighters 97, and there are combos waiting for you to try. , players who are not familiar with Clark's moves come and take a look, I believe you can learn his various moves here.
King of Fighters 97 all character moves list
Trick list:
Jump into the Lake of Death: (Airdrop) + C or D other than ↑
Break kick: →+B
Machine gun punch: A or C combo
Napalm: →↓→+A or C
Rotating cradle: ←↓→+A or C
Franken’s sure kill: →↓→+B or D
Super Argentine Blocker: (Close)←↓→+B or D
Fire Flash Elbow: (command to hit)↓→+A or C
End Argentina attack: (close)→↓←→↓←+A or C
Running Throw: ←↓→←↓→+B or D
Combo 1: Aerial C+→↓←C+→↓←C
Analysis: Continuously attack the opponent and use the ultimate move to finish, dealing high damage.
Combo 2: ←↓→A/C+↓←A
Analysis: Unstoppable combos allow us to easily break defenses and knock down opponents.
Explanation: 5 represents the origin, 2 is squatting on the spot, 8 is jumping on the spot, 4 is stepping back, 6 is walking forward, 1 is back squatting, 3 is front squatting, 7 is jumping back, and 9 is jumping forward. A stands for light punch, B stands for light kick, C stands for heavy punch, and D stands for heavy kick. For example, Yagami can use 236A to send slow waves, and use 236C keyboard to send fast waves.