The 12.12 version has officially landed on the national server. There are various heroes in the bottom lane, and some unpopular shooters also have good scoring abilities. Now let’s take a look at the three major ADCs that are not very popular in the current Korean server~
The cannon's E skill has powerful burst damage. The Q skill can provide a very high attack speed bonus for the cannon. The W skill improves the cannon's flexibility. The ultimate move can deal damage and repel enemy heroes, improving its own strength. Protective ability.
The Kraken Killer combined with the high attack speed effect of the small cannon allows the small cannon to deal high damage quickly, and you don't have to worry about being unable to hit tank heroes. Phantom Dance increases the attack speed and critical hit rate of the cannon, as well as its own movement speed bonus. The ghost state allows the cannon to avoid being stuck in a team battle, greatly improving the output capability of the cannon.
The Cluster Blade can provide the small cannon with a higher initial attack speed bonus. The sudden impact combined with the W skill can obtain some armor-piercing effects. The eyeball collector increases the attack power bonus of the small cannon, allowing treasure hunters to earn more money. The secondary system is carefully selected, Triumph is used to harvest blood, and Joy is used to increase attack speed.
Xiaopao's own ability to push the line is first-rate, and he is also relatively flexible. He can reasonably control the line of troops to force the enemy heroes to follow his own rhythm, and cooperate with the support to kill the enemy heroes. In team battles, don't hand over the W skill of the cannon easily. Make sure your position is safe. When fighting against enemy heroes, the full E skill can reset the cooldown of the W skill. Make good use of this to become an excellent team battle harvester. machine.
Runes are also mainly used to increase attack speed. Fatal rhythm allows Varus to start quickly and use high attack speed to deal burst damage. Calmness can provide good mana, joy can increase attack speed, and critical strike can increase the damage of beheading. The aura cloak in witchcraft makes Varus more flexible and stronger in the later stage of storm gathering.
Q skill is still Varus' main output and poke skill. E skill can make up for the damage, and also has good serious damage and slowdown.
Varus's equipment is divided into two types, one is the armor-piercing style, and the other is the attack-speed style. The armor-piercing flow is mainly based on Dusk Blade and Collector, which are used to consume poke. The attack speed flow is the force of the wind combined with Luana, shooting wildly, and it is very strong in the later stage!
During the laning period, you can continuously use the Q skill to hit the target while consuming the enemy. After reaching the third level, you can assist the first mover. You can connect the basic attack skills to trigger the passive effect and deal damage quickly. At the sixth level, you can have a big move to increase your killing ability. After equipping the equipment, continuously use the Q skill to consume the enemy from a distance, and do the same in the later and early stages of team battles, crazily lowering the enemy's health so that teammates can start a group and quickly complete the harvest.
The current version of Sivir mainly uses armor penetration, poke and harvest, and Dark Harvest is more useful. Taste of Blood and Ravenous Hunter can provide good lifesteal. Transcendence in witchcraft increases skill haste, and Mana Flow Tie provides high mana.
Q is Sivir's main output skill and has very high AOE damage. The ejection effect of the W skill is also very useful in team battles. If a critical hit is triggered, the AOE damage will be terrifying.
Demon Sect can provide a large amount of mana and skill haste, which is very suitable for Sivir who plays poke. Choose Dusk Blade as the mythical equipment. It can become invisible after participating in a kill, which is convenient for self-protection. The armor-piercing effect is also very suitable for Sivir. The slowing spear is more convenient for poke and is very useful.
Sivir's laning ability is very strong. Her Q and W skills can quickly clear troops, and her E skill can block the enemy hero's key skills in a duel. However, Sivir's shortcoming is that there is no displacement. You must always pay attention to your position. It is better to use an auxiliary tool like Thresh that can help with displacement. In team battles, Sivir can serve as the team's engine. Her ultimate move can bring good acceleration, turning the entire team into a reckless state with full explosive power. However, Sivir's short hands are still a flaw, but after the Q skill is strengthened, she can deal more AOE damage. Under the protection of her teammates, Sivir is still an ADC with explosive output ability in team battles.