Hello friends, this issue brings you a strategy for Jack, the Potato Brother. As a special character in the game with the ability to reduce personnel, Jack will encounter fewer but more powerful enemies during the game, so when using him, you actually need to Pay attention to many things, including the selection of weapons and props, as well as adding attributes, which are all things you need to pay attention to. So below, the editor will introduce to you its gameplay ideas!
Weapon: The characteristic of Jack is that it will cause more damage to high-level monsters. At the same time, the monsters encountered in actual combat will become smaller and elite, so the initial weapon must be more powerful, and the revolver is a very good one. It has high power, fast fire rate, and good knockback effect. The only drawback is that there will be a cooldown extension period every few seconds, but these can also be overcome by improving the quality later.
Then after entering the game store, if you have a shotgun, you can also pick it up, because the power of the revolver is actually not as good as the shotgun in terms of close range, because it will shoot dense bullets, and at the same time, it is relatively easy to brush the revolver in the early stage. It's easier, and there is no special bonus in holding six revolvers, so there is no need to keep focusing on one weapon like other characters. In short, if you have shotguns, it will definitely not go wrong.
Bonus points: In terms of attributes, you can strengthen the "hands" in the early stage, because hands can improve the character's gains. These gains can allow you to obtain more materials. This additional material gain can also be combined with Jack's own abilities. Because he himself can also make surrounding enemies drop three times the material. With the extra harvest in his hand, the income from this material will become more considerable. With enough materials, whether it is adding points later or in the store The purchase of weapons and props will become more convenient.
In the middle and later stages, you can change your thinking to increase attack speed or damage, especially attack speed. This will be more beneficial to Jack who is holding a gun. After all, the revolver he uses will extend the cooldown every few seconds, and If you click on the attack speed, you can shoot one or even two more bullets in a limited time, which can also increase your output frequency per unit time. When facing those powerful enemies, this extra bullet One or two shots might make the difference between victory and defeat.
Props: Many of the low-quality props in the early stage are suitable for Jack to get, mainly to improve output and harvest, so the most suitable white props are definitely "backpacks". After you have a backpack, you will get it by picking up boxes. Extra material, of course, has the unavoidable side effect of slowing it down.
For blue props, you can get the "scope", which can increase long-range damage and range at the same time. These can bring good benefits to shotguns and revolvers. Of course, equipping it will reduce the attack speed. And the reduction is not low, so you have to consider your current attack speed before taking it.
Then there are higher-quality purple and red props. These two can be popular props such as "Wings" and "Focus". The former is relatively easier to get, with 10% speed and 30 range, allowing you to Fighting monsters or picking up materials has become more convenient.
Okay, the above is the entire content of "Potato Brothers Jack Strategy". If you follow the above-mentioned gameplay ideas to pass the levels, you can go through the level more smoothly. Of course, if you have better ideas, you can also flexibly change. After all, the weapons and weapons in the game The refresh of attributes is relatively random.