Can I only wear one piece of lol mythical equipment? Mythical equipment is a new system recently launched in League of Legends. After the new equipment types are added, summoners can purchase new equipment for their heroes. So, how many pieces of mythical equipment can a hero wear in the game? Let the editor of Youyou.com tell you now!
Only one piece of mythical equipment can be worn at the same time.
[Mythical Equipment] is the new and highest level of equipment. It will become the cornerstone of your equipment and has powerful special effects that can define your playing style in each game.
1. You can only hold one [mythical equipment] at the same time, and each piece of mythical equipment is unique;
2. Each piece of [mythical equipment] has a passive skill that can provide additional attributes to the [legendary equipment];
3. The icon of [Mythical Equipment] is dynamic in the store and user interface!
1. Advance the Destroyer
[Basic attributes]
Total selling price: 3300 gold coins
Synthesis route: Iron Thorn Whip + Furnace Binding Ax + Burning Gem + 200 gold coins
HP: 300
Attack power: 50
Attack speed: 20
Skill Haste: 10
【Special effects】
Staggering Slash (Active): Dash forward a short distance, causing damage to surrounding enemy units. The damage value is 110% of the attack power, and a slowing effect is applied to them. The slowing effect is 60% (continuously decaying within 2 seconds) ) (20 seconds cooldown, affected by skill haste)
Heroic Gait: When dealing physical damage, gain 30 movement speed for 2 seconds
Mythic Passive: Provides 3% movement speed for all other [Legendary Equipment]
2. Bloodthirsty Battle Ax
Synthetic route: Iron Thorn Whip + Net Erosion + Burning Gem + 200 gold coins
HP: 400
Attack power: 45
Health recovery effect: 150%
Skill Haste: 20
【Special effects】
Thirst Slash (Active): Causes damage to enemy units around you, the damage value is 110% of the attack power. Recover health, the recovery amount is 20% of the attack power. In addition, for each enemy hero hit, the recovery amount + 12% of your lost health (15 seconds cooldown, affected by skill rapidity).
Resentment: For every 5% health you lose, your attack power increases by 1% (up to 15% attack power)
Mythic Passive: Provides 5 skills haste for all other [Legendary Equipment]
3. The Holy Separator
[Basic attributes]
Total selling price: 3300
Synthetic route: Net Erosion + Shine + Burning Gem + 700 gold coins
HP: 400
Attack power: 40
Cursed Blade: After using a skill, your next normal attack is empowered, causing additional physical damage equal to 10% of the target's maximum health (1.5 second cooldown). If the target is an enemy hero, you gain health restored for 50% of the damage dealt (30% (ranged heroes)).
Mythic Passive: Provides 5% armor penetration and 5% spell penetration for all other [legendary equipment]
4. The power of three phases
[Basic attributes]
Total selling price: 3333 gold coins
Synthetic route: Shining Light + Furnace-Binding Ax + Burning Gem + 733 gold coins
HP: 200
Attack power: 35
Attack speed: 35%
Triple Strike: Basic attacks grant you 25 movement speed for 3 seconds. If the target is a hero, it will also increase your basic attack power by 6%, stacking up to 5 times (up to 30%)
Curse Blade: After using a skill, your next normal attack is strengthened to cause additional damage. The damage value is 200% of the base attack power (1.5 second cooldown)
Mythic Passive: Provides 10% attack speed to all other [Legendary Equipment]
5. Star eclipse
[Basic attributes]
Total selling price: 3200 gold coins
Synthesis route: Serrated Dagger + Vampire Scepter + Long Sword + 850 gold coins
Attack power: 55
Armor penetration: 18
Almighty blood-sucking: 10%
【Special effects】
Eternal Rising Moon: If you hit the enemy twice with normal attacks or skills within 1.5 seconds, it will cause additional physical damage to the target. The damage value is 8% of the maximum health, and you will gain 30% movement speed and shield. Shield value is 150 ([+40% bonus attack power] (melee heroes) or [100 (+30% bonus attack power) (ranged heroes)]), lasting 2 seconds (6 seconds cooldown (melee heroes), 12 seconds Cooldown time (ranged heroes))
Mythic Passive: Provides 4% armor penetration for all other [Legendary Equipment]
1. Duskblade of Draxa
Synthesis route: Serrated Dagger + Caulfield's Warhammer + 1000 gold coins
Nightcrawler: Normally attacking an enemy hero causes additional physical damage, with a damage value of 100 (+30% additional attack power), and applies a slowing effect of 99%, lasting 0.25 seconds (15 seconds cooldown). If an enemy hero you have damaged dies within 3 seconds, the passive cooldown will be refreshed and you will become invisible for 1.5 seconds.
Mythic Passive: Provides 5 skills haste for all other [Legendary Equipment]
2. Claw of the Dark Walker
Armor penetration: 21
Sand Slam (Active): Dash through the target enemy unit and cause physical damage, with a damage value of 100 (+30% bonus attack power). For the next 3 seconds, your damage to the target is increased by 15% (60 second cooldown).
Mythic Passive: Provides 5 armor penetration for all other [legendary equipment]
1. Shield of the Iron Sun
[Basic attributes]
Total selling price: 2700 gold coins
Synthesis route: Burning Gem + Holy Shield of Legion + 400 gold coins
Armor: 30
Magic Resistance: 30
【Special effects】
Piety (active): Provides a shield for surrounding friendly units with a shield value of 250-420 (when the friendly hero is level 1-18), which continues to decay within 2.5 seconds (90-second cooldown)
Dedication: Provides 5 armor and magic resistance to nearby friendly heroes.
Mythic Passive: Provides 2 armor and magic resistance to [Devotion] for all other [Legendary Equipment]
2. Shuria’s war song
Synthesis route: burning gem + fairy amulet + winged moon plate armor + 850 gold coins
HP: 350
Skill Haste: 20
Movement speed: 5%
Mana recovery: 50%
【Special effects】
Inspire (active): Provide you and surrounding friendly units with a continuously attenuating movement speed, the movement speed is 40%, lasts for 4 seconds, and obtains a buff. The next 3 normal attacks or skills of the enemy hero will cause additional damage. Magic damage, damage value is 40-60 (when friendly hero is level 1-18) (90 seconds cooldown)
Mythic Passive: Provides 2.5% movement speed for all other [Legendary Equipment]
3. Sun Flame Holy Shield
Synthesis route: Bambi's Slag + Aegis of the Legion + 700 gold coins
HP: 450
Skill Haste: 15
【Special effects】
Immolate: Deals magic damage to nearby enemy units at a rate of 20-40 per second (at levels 1-18) (+1% bonus health) (50% bonus damage to minions; 50% bonus damage to monsters) 200% extra damage). This effect can be superimposed when it causes damage to heroes or epic monsters. After each layer of effect is increased, the damage of [Sacrifice] will be 12% for 5 seconds (up to 6 layers).
Fire Touch: When the [Sacrifice] effect is fully stacked, your normal attacks will also cause magic damage to enemy units near the attack target. The damage value is equal to your current [Sacrifice] damage, lasting 3 seconds.
Mythic Passive: Provides 5 skills haste for all other [Legendary Equipment]
4. Frostfire Gauntlets
Synthesis route: Bambi's Slag + Anti-Magic Cloak + Chain Armor + 950 gold coins
HP: 350
Armor: 50
Magic Resistance: 25
Immolate: Deals magic damage to nearby enemy units at a rate of 20-40 per second (at levels 1-18) (+1% bonus health) (50% bonus damage to minions; 50% bonus damage to monsters) 200% extra damage).
Snowbound: Normal attacks will create a slowing area near the target unit, lasting 1.5 seconds (4 seconds cooldown). Enemy units passing through the slowing area are slowed down by 30% (+4% per 1000 max health).
Mythic Passive: Provides 100 health to all other [Legendary Equipment] and increases the size of your hero model by 7.5%
5. Turbo Alchemy Pot
Synthesis route: Bambi's Slag + Cloth Armor + Negative Cloak + 1000 gold coins
HP: 350
Armor: 25
Magic Resistance: 50
Extreme Overload (Active): Gain 75% movement speed when traveling towards enemy heroes or towers for 4 seconds. Once close to an enemy hero (or after 4 seconds), cast a shock wave to slow down nearby enemy heroes by 40% for 2 seconds (90 second cooldown).
Mythic Passive: Provides 5% toughness and slowdown resistance for all other [Legendary Equipment]