What are the uses of the interactive entities in "The Binding of Isaac"? Today I will let you know about it. Interactive entities are some of the most common elements in games. Including some machines and beggars, our operations in the game are more or less related to these interactive entities. So let’s take a look at what these interactive entities are used for.
Gambling machine, when the character hits the gambling machine, it will consume one dollar. There is a chance that dropped items will be generated. Additionally, there is a 2% chance of the machine exploding every time you play it. It will generate several random drops or a prop knife, and use bombs to blow back the gambling chance to drop some basic drops. Blood Vending Machine, when the character hits the blood vending machine, he will take half a heart of damage. After that, the blood seller will drop 1-3 coins, and there is a small chance of dropping a child's heart. When selling blood, there is a chance that the blood vending machine will explode and generate a blood belt or a blood vending belt. The blood vending machine has a chance of dropping hearts or coins when destroyed by a bomb. Character 3's blood-selling machine deducts hearts in the order of red hearts, red hearts, and perseverance when selling blood. White Star selling blood at the blood vending machine will not deduct the opening rate of the Demon Room. When the orange is invincible or has a shield to sell blood, the heart will not be deducted. The oracle is a special gambling machine. When you hit the oracle, it will consume a coin, there is a 65% chance of generating a random nonsense, and a 35% chance of getting a reduced attribute. There is a small probability that the oracle will explode, and random drops or crystal balls will be obtained. Exploding the oracle will drop some basic drops.
Finally, there is the beggar, who appears when the character asks for coins. When the character bumps into him, he will give him a coin. Each time you give a coin, there is a chance that a drop will drop. After a card or item drops an item, the beggar will disappear. Blowing up a White Child with a bomb will drop several drops. Demons, beggars, and black children will ask for health from the character.