White Night Aurora is the first two-dimensional development mobile game with "connection strategy" gameplay. In addition to beautiful character drawings and dubbing, the gameplay is also very interesting, especially the character teaming, especially this one. The top priority of the game, so what is the idea of the White Night Aurora team formation? Next, let us take a look at the team formation ideas and lineup recommendations of Aurora White Night!
In the game White Night Aurora, a team has a maximum limit of five people. In other words, a team is composed of 5 light spirits. When all White Night Aurora players have five light spirits, they can form a team. However, in Aurora, a very strategic game, you can’t just randomly combine 5 light spirits to play the game. This is about Aurora’s original gameplay-connected strategic battle. .
As we all know, the Light Spirits in Aurora White Night have a total of four attributes, and its unique connection strategy gameplay allows our game map to have grids with different attributes. The members of the Light Spirit team composed of players can only reach the same level. Only when the attributes are on the grid will the output or auxiliary recovery be provided. This is the difference between the "pure color team" and the "various color team" that will be introduced later. But the first position in a team is the captain position. When any light spirit is in the captain position, the captain can perform output and other actions on any attribute grid. In addition, the four light spirits in the back can You have to follow the rules to find grids with the same attributes. It can be seen that in the game Aurora White, the grid on the ground is very important.
Players may feel that no matter what game it is, output is the most important, right? But it is so. In the White Night Aurora, output is also indispensable. However, in this game, there is also a special profession - conversion. The name conversion means that it is a profession that can change the attributes of the ground grid. This The professional light spirits may not be as good at output as blasters and other damage dealers, and their support is not as good as some wet nurses in the forest system, but they are the core of a White Night Aurora team. A team can only have one output, but it can never have only one conversion! The more conversions, the better. Only when the conversion converts most of the grids on the map into appropriate attributes, will the output positions such as blasting have good conditions for attack, otherwise it will be like "a clever woman can't make a fool of herself"! Therefore, I suggest that all White Night Aurora players, while ensuring the lower limit of output, be sure to arrange more light spirits who change professions in the team!
1. Solid color team
Speaking of the upper limit, how can we not talk about the pure color team? As the name suggests, the pure color team is of course a team composed of light spirits with the same attributes. Since the light spirits with the same attributes require the same grid, their bursts can be said to be very powerful. It's terrifying, especially when our solid-color team has enough conversion characters to turn all the grids on the ground into the required attributes. I believe that no matter which boss it is, it will be instantly killed by our solid-color team! However, it should be noted that although the upper limit of the pure color team is very high, the price is a very low lower limit. If the map is not refreshed well, or there is a gap period between the roles of each team, only the captain can Action is underway, so the solid color team is not suitable for newcomers to play.
2. Motley Team
As the name suggests, the Motley Team is a team composed of light spirits with different attributes. Although the upper limit is not as high as the Motley Team, the lower limit has been raised a lot, and the demand for grids is no longer so high. The entire team seems It is more flexible, and when newcomers first enter this game, the 6-star characters they receive from ten consecutive draws are unlikely to have the same attributes, so it is better for newcomers to form a variegated team with a higher minimum limit.
So the above is the idea of the team formation of Aurora White Night. Generally speaking, whether it is a pure color or mixed color team, the best configuration is 2 output, 2-3 conversion and 0-1 assistance. In Aurora White Night, the auxiliary The status is not that high. What the players need most is the role of changing professions.