In the game Diablo 4, friends can obtain additional attributes by making their own potions. So what are the effects of each potion? In this issue, the editor brings you an introduction to the effects of all potions in Diablo 4. Below Let’s take a look with the editor.
What are the effects of Diablo 4 potions?
Your dodge cooldown is reduced by 8% and your experience gained is increased by 5% for 30 minutes.
Your dodge cooldown is reduced by 11% and your experience gained is increased by 5% for 30 minutes.
Your dodge cooldown is reduced by 14% and your experience gained is increased by 5% for 30 minutes.
Your dodge cooldown is reduced by 17% and your experience gained is increased by 5% for 30 minutes.
Your dodge cooldown is reduced by 20% and your experience gained is increased by 5% for 30 minutes.
The armor value is increased by 900 points and the experience points gained are increased by 5% for 30 minutes.
The attack speed is increased by 7% and the experience gained is increased by 5% for 30 minutes.
The attack speed is increased by 10% and the experience gained is increased by 5% for 30 minutes.
Attack speed is increased by 13%, and experience gained is increased by 5% for 30 minutes.
Attack speed is increased by 16%, and experience gained is increased by 5% for 30 minutes.
The attack speed is increased by 20% and the experience gained is increased by 5% for 30 minutes.
Prevent a death within the next 30 minutes and gain immunity for 2 seconds. After this effect occurs, you cannot benefit from it again for 5 minutes.
Increases frost resistance by 15% and experience gained by 5% for 30 minutes.
Increases frost resistance by 20% and experience gained by 5% for 30 minutes.
Increases frost resistance by 25% and experience gained by 5% for 30 minutes.
Increases frost resistance by 32% and experience gained by 5% for 30 minutes.
Increases frost resistance by 40% and experience gained by 5% for 30 minutes.
The critical hit chance is increased by 15%, and the experience gained is increased by 5% for 30 minutes.
Critical hit damage is increased by 25%, and experience gained is increased by 5% for 30 minutes.
Suppression damage is increased by 20%, and experience gained is increased by 5% for 30 minutes.
Suppression damage is increased by 30%, and experience gained is increased by 5% for 30 minutes.
Suppression damage is increased by 40%, and experience gained is increased by 5% for 30 minutes.
Suppression damage is increased by 50%, and experience gained is increased by 5% for 30 minutes.
Suppression damage is increased by 60%, and experience gained is increased by 5% for 30 minutes.
Makes you unstoppable for 1 second, increases poison resistance and resistance to other negative effects by 50%, and increases experience gained by 5% for 30 minutes.
Damage dealt to spiders, wild animals, maggots, snakes, and werewolves is increased by 20%, and experience gained is increased by 5% for 30 minutes.
Damage dealt to Fauns, Sinks, Flies, and Demons is increased by 20%, and experience gained is increased by 5% for 30 minutes.
Damage dealt to cannibals, bandits, penitent knights, and cultists is increased by 20%, and experience gained is increased by 5% for 30 minutes.
Damage dealt to vampires, skeletons, zombies, ghosts, and the drowned is increased by 20%, and experience gained is increased by 5% for 30 minutes.
Increases fire resistance by 15% and experience gained by 5% for 30 minutes.
Increases fire resistance by 20% and experience gained by 5% for 30 minutes.
Increases fire resistance by 25% and experience gained by 5% for 30 minutes.
Increases fire resistance by 32% and experience gained by 5% for 30 minutes.
Increases fire resistance by 40% and experience gained by 5% for 30 minutes.
The chance of a lucky hit is increased by 30%, and the experience gained is increased by 5% for 30 minutes.
The armor value is increased by 300 points and the thorns are increased by 150 points for 30 minutes.
The armor value is increased by 50 points, the thorns are increased by 25 points, and the experience value gained is increased by 5% for 30 minutes.
The armor value is increased by 200 points, the thorns are increased by 100 points, and the experience value gained is increased by 5% for 30 minutes.
The armor value is increased by 300 points, the thorns are increased by 150 points, and the experience value gained is increased by 5% for 30 minutes.
The armor value is increased by 400 points, the thorns are increased by 200 points, and the experience value gained is increased by 5% for 30 minutes.
The armor value is increased by 500 points, the thorns are increased by 250 points, and the experience value gained is increased by 5% for 30 minutes.
Lightning resistance is increased by 15% and experience gained is increased by 5% for 30 minutes.
Lightning resistance is increased by 20% and experience gained is increased by 5% for 30 minutes.
Lightning resistance is increased by 25% and experience gained is increased by 5% for 30 minutes.
Lightning resistance is increased by 32% and experience gained is increased by 5% for 30 minutes.
Lightning resistance is increased by 40% and experience gained is increased by 5% for 30 minutes.
Magic resistance is increased by 20%, and experience gained is increased by 5% for 30 minutes.
The maximum life limit is increased by 30%, and the experience gained is increased by 5%, lasting for 30 minutes.
The resource limit is increased by 50, and the experience gained is increased by 5% for 30 minutes.
Increases poison resistance by 15% and experience gained by 5% for 30 minutes.
Increases poison resistance by 20% and experience gained by 5% for 30 minutes.
Increases poison resistance by 25% and experience gained by 5% for 30 minutes.
Increases poison resistance by 32% and experience gained by 5% for 30 minutes.
Increases poison resistance by 40% and experience gained by 5% for 30 minutes.
The critical hit chance is increased by 2%, the critical hit damage is increased by 15%, and the experience gained is increased by 5% for 30 minutes.
The critical hit chance is increased by 3%, the critical hit damage is increased by 20%, and the experience gained is increased by 5% for 30 minutes.
The critical hit chance is increased by 4%, the critical hit damage is increased by 25%, and the experience gained is increased by 5% for 30 minutes.
The critical hit chance is increased by 5%, the critical hit damage is increased by 30%, and the experience gained is increased by 5% for 30 minutes.
The critical hit chance is increased by 6%, the critical hit damage is increased by 35%, and the experience gained is increased by 5% for 30 minutes.
Resource consumption is reduced by 20% and experience gained is increased by 5% for 30 minutes.
Shadow resistance increases by 15% and experience gained increases by 5% for 30 minutes.
Shadow resistance increases by 20% and experience gained increases by 5% for 30 minutes.
Shadow resistance increases by 25% and experience gained increases by 5% for 30 minutes.
Shadow resistance increases by 32% and experience gained increases by 5% for 30 minutes.
Shadow resistance increases by 40% and experience gained increases by 5% for 30 minutes.
Dodge is increased by 4%, and experience gained is increased by 5% for 30 minutes.
Increase dodge by 6% and experience gained by 5% for 30 minutes.
Increase dodge by 7% and experience gained by 5% for 30 minutes.
Increase dodge by 8% and experience gained by 5% for 30 minutes.
Increase dodge by 10% and experience gained by 5% for 30 minutes.
When direct damage is caused, 0.4% of your maximum health will be restored, and the experience gained will be increased by 5% for 30 minutes.
When direct damage is caused, 0.8% of your maximum health will be restored, and the experience gained will be increased by 5% for 30 minutes.
When direct damage is caused, 1% of your maximum health will be restored, and the experience gained will be increased by 5% for 30 minutes.
When direct damage is caused, 1.2% of your maximum health will be restored, and the experience gained will be increased by 5% for 30 minutes.
When direct damage is caused, 2% of your maximum health will be restored, and the experience gained will be increased by 5%, lasting for 30 minutes.