First up the materials:
Step 1: Open our material in Photoshop, create a new layer and name it "Dewdrops". Use the Elliptical Selection Tool while holding down the Shift key to draw a perfect circular selection at the appropriate location. As shown below:
Step 2: Observe the direction of the light on the petals. In this case it is obvious that the light is coming from the upper right, which determines the position of the dewdrop shadow and highlight. Based on this, we use the gradient tool to draw a gradient from black to white in the selection, as shown in the picture below. (Personal experience: Every time you make an effect, you should first conduct a rough analysis of the material, such as: light, perspective, color, etc., and try to make the effect consistent with the material)
Step 3: Layer style, projection, add projection parameters to this layer such as fig03. Ctrl+D to cancel the selection, change the layer mode to "Overlay", and get the effect as shown in fig04
Step 4: Use the Dodge tool on the upper part of the dewdrop to create a highlight effect as shown in the picture below.
Step 5: Hold down the ctrl key and click the "Dewdrop" layer to load the selection, add a layer mask, and use Gaussian blur on the mask with a radius of 5 to get the effect as shown below:
Step 6: Load the selection of the "Dewdrop" layer again, return to the material "Petals" layer, and execute: Filter > Distort > Spherize, quantity 100, to make the dewdrops more three-dimensional. Then Ctrl+D cancels the selection. The effect is shown in fig07. Finally, use the free transformation deformation or liquefaction tool to slightly adjust the shape of the dewdrop, fig08:
You can also copy several and place them in different locations, observe them carefully, and make some small adjustments according to the situation to create the effect of multiple dewdrops.
Summary: By studying this example, you can understand: the basic usage of the layer mode "Overlay", and using gradient and dodge to create texture.