Discover the secrets of light in Photoshop
Author:Eve Cole
Update Time:2009-08-13 16:03:54
Nowadays, there are more discussions about light. Indeed, light is the most important part of visual magic. But for no apparent reason, how do you make a blank document emit light?
I hope the following tutorial will make everyone feel enlightened.
First of all, I found that many people think that it is difficult to create brilliance, which is an illusion. Let’s start simply by creating a new document with a black background and making the following gradient: This is a linear black and white gradient, easy right?
So going ahead, a radial gradient, circular, that's easy too, right?
On the basis of the previous gradient, enlarge the gradient graphic and make an "ocean" distortion. The degree of distortion is larger, and then use radial blur to look like the following. It is not difficult to do:
This is also a linear gradient, except that the middle is white and the ends are black:
This is a pattern scrawled with a brush on a black background:
Using radial blur on the above pattern can look like this:
Likewise, you can use different shaped brushes to paint:
So far, we have done a lot of black and white gradient images, very simple, right? What does it have to do with the subject of the tutorial, light? Yes, black and white is originally a change in light levels. Some people may think, isn’t that cool light blue, red and yellow with a dazzling brilliance? Okay, next is the most important step, let's make a "cool" light.
Add an adjustment layer - Gradient Map as shown below to the above gradient map, and adjust the color to look like the following picture:
Let’s take a look at the changes that have taken place.
Some people say, I want fire! OK, double-click the gradient mapping layer and adjust the gradient color.
Later words: I just replaced an LCD, and the colors are not very accurate, so the schematic may not look that good. However, the idea is the most important. You can try it. Use more black and white textures, use various blurs and distortions to increase the gradient level, and then use gradient mapping layers... It should be very interesting.