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Talent selection
When the ice fragments are full, click on the powerful branch.
When the Frost Nova points are full, click on the vulnerable branch.
Ice Blade Point 1, click on the subsequent cooling branch.
The remaining points are passive.
Enchant Ice Shard.
Click 2 points to go overboard.
Core output skills.
Click on Frost Nova and Talented Glass Cannon, but don't click on the rest.
At level 1, Ice Blade clicks out a branch, and clicks on the 2 survival points on the right.
No point in using it.
The ice passive is very strong, so it should be full of points, but there are no skill points.
The main output of this set is freezing and vulnerability.
Ice fragments freeze enemies, increase damage + ejection, and have a strong ability to clear the field.
In addition, killing enemies frozen by Nova can reduce the CD for up to 6 seconds, which is equivalent to clearing the area once every 4 seconds.
What if the enemy cannot be frozen, like a big BOSS?
This requires a barrier.
There is a branch of ice fragments. When there is a barrier on the body, hitting the enemy will be regarded as frozen state.
It is easy to be injured when using an ice blade.
Use the fire shield and ice shield in turns to defeat the Legion BOSS very quickly.
Currently, skills are scarce. We do not use shield and teleport, but these two skills are extremely lacking, especially shield, which is necessary to defeat enemies who cannot freeze.
So you need shoes.
The three best affixes for shoes are teleportation, ice shield, and fire escape. You can use these three skills for free.
Selection of legendary entries
I hit the weapon, normal is 24-34
I wear a necklace, normal is 36-48
These four are the output cores, and different enchantment positions receive different bonuses (weapons are increased by 100%, necklaces are increased by 50%)
Everyone can choose to allocate according to the situation
There are still 2 ultimate passives that cannot be learned in the current version, but the corresponding legendary entries are available.
Avalanche: 10% of frost skills make the next ice fragment, frost ball, and blizzard free of mana, and the damage is increased by 40%, doubling the damage to vulnerable enemies.
Legendary effect, avalanche works 1 additional time!
This talent is suitable for fighting BOSS and completing dungeons.
Then there is another crushed ice:
The enemy will explode after the freezing effect ends, with damage equal to 25% of the damage taken during the freezing period.
Legendary entry effect: If the enemy dies while frozen, the explosion damage of the broken ice is increased by 30-40
This talent is more suitable for dungeons and clearing the field, which is equivalent to an alternative corpse explosion.
The remaining legendary entries are just for survival. The enemies in the current version are too weak. The official version of the Metagross will have multiple entries in the future, which will be more powerful.
Equipment entry selection
The weapon is best with a two-handed staff. The basic entry increases damage to controlled enemies. The 3 random entries are preferably core skill damage + vulnerability + intelligence.
Gloves, with ice fragments +2, to increase attack speed, critical hits, etc.
Necklaces and rings are ice damage + damage (controlled damage, close/far damage, etc.)