After the World of Warcraft Classic server opens to level 80, Thieves will be able to wash away the haze of TBC minions and be promoted to Mr. Huang. Due to the lack of equipment in the early stage, before TOC is opened, assassination thieves who mainly rely on poison damage will become the absolute mainstream. Today we will systematically talk about how to play assassination thieves well.
First let’s talk about the talent of assassinating thieves.
For level 80 assassination thieves, before the P3 stage, the talent point method of 51-18-2 is the first choice.
For large glyphs, choose the Glyph of Blood Thirst (the damage of Blood Thirst is increased by 3%), the Glyph of the Fan of Knives (the damage of the Fan of Knives is increased by 20%), and the Glyph of Mutilation (the energy consumption of the damage skill is reduced by 5 points). The Glyph of the Fan of Knives is for It is very useful in AOE scenes. If you are fighting a single BOSS to gain points and there are thieves in the group to exchange blame, you can use the blame glyph. Small glyphs are optional.
The fundamental reason why assassination thieves are very strong in the early stage is that the poison damage of level 80 thieves has been enhanced to the epic level, and assassination thieves mainly focus on poison damage. They do not need a good equipment foundation, but they can still deal very good damage. , which leads to the level 80 P1 stage. The assassination thief's damage directly enters the T0 position, and the single BOSS's damage is unmatched.
The attribute priority of a level 80 assassin thief is poison hit > accuracy > attack power > haste > agility > white hit > critical hit > armor breaking. Since poison hit is a special spell damage hit, with 5 points of precision talent, Rogues need at least 315 hit rating to achieve poison-free MISS.
After hitting the target, priority is given to accumulating accuracy. The full accuracy at level 80 is 26 points of accuracy. After reaching the target of accuracy, priority is given to accumulating attack power.
Since the quick-acting poison damage of a level 80 rogue is affected by attack power, and the poison damage of an assassin thief accounts for the highest proportion, the benefit of attack power to an assassin thief is higher than that of haste.
After the hit and accuracy standards are met, all slots can be filled with powerful gems if the gem slots are sufficient to trigger colorful gems. As for attributes such as haste and critical hit, they can be provided by the extra entries of the equipment. It should be noted that The armor-breaking attribute is a useless skill for assassin thieves and has the lowest priority.
After understanding the attribute priority of the assassin thief, the equipment is simple. Just equip it around the attribute priority.
Here is a graduation outfit for level 80 P1 stage for everyone’s convenience.
Head, Shoulders, Arms and Legs: T7 set. The 2-piece set of attributes of the T7 set is relatively useless, but the 4-piece set of attributes can reduce the energy consumption of skills by 5%. The damage skills that originally require 55 energy only require 52 energy to activate, so 4 pieces of T7 are still very fragrant.
Necklace: The gift of the Red Dragon Queen, obtained from the Malygos mission of the Eye of Eternity.
Cloak: Cloak of Deadly Enemy, dropped by 25-player NAXX Laoke, equipment level 226, one of the best cloaks.
Breastplate: Lonely Breastplate, dropped by Eternal Eye for 25 people, improves accuracy by 83 points. For melee combat that lacks accuracy in the early stage, this piece of clothing is too good.
Bracers: Merciless Bracers, dropped by 25-man NAXX Plaguebringer North.
Belt: Eye-stalk leather belt, dropped by 25-player NAXX Hilge.
Shoes: Evil Language Foot Binding, dropped by 25-man NAXX Looseb.
Ring: Invincible Ring + Powerful Ring. P1 extreme rings have more options. The Kirin Tor Ring in Dalaran is also good. It has similar attributes to the Invincible Ring. You can buy it directly for 6800 gold.
Accessories: Death Bell + Bandit's Emblem.
The Death Bell is dropped by multiple bosses in 25-player NAXX, and the Bandit's Emblem is dropped by Sapphiron.
Weapons: Main hand Evil Revenge + Off-hand Death Web.
Evil Revenge is a 226-equipment-level graduation weapon dropped by 25-player NAXX Lao Ke. Death Web is a drop from 25-man NAXX Anub'Rekhan. Note that the rogue can bring a blue dagger with an attack speed of 1.3 before obtaining a 1.4 attack speed dagger of equipment level 213.
Ranged weapon: Wheel of Fortune, dropped by 25-man NAXX Plaguebringer North.
The above set of equipment is the P1 stage graduation equipment that I personally recommend. After no BUFF and full gems and full BUFF, the attack power is 3808, the hit level is 317, the critical hit is 42%, and the accuracy is 25. In the P1 stage, the assassination thief has this panel. Hurt is definitely the best on the team.
Finally, let’s talk about the output method of assassinating thieves.
Let’s talk about the most basic knowledge first. Assassinating the thief leader is fast and the deputy is slow. The main hand is quick and the off-hand is fatal. Poison damage can reset the CD of the cut, so generally you only need to give a cut with the first hand, and then make up for the cut due to the movement. The method of using the blame trick depends on the needs of the team. If the T's hatred is unstable, give it to the T. If the T's hatred is stable, use it with the thief.
For BOSS that can be invisible, start with invisible choke. For BOSS that cannot be invisible, first become invisible, then appear and deal damage, then use cut and use Blood Hunger. Note that Blood Hunger can be bound to active accessories to create a burst. Macro.
After beating Blood Hunger, you can enter the normal output cycle. If there are no stars, you will gain stars for damage, and if you have three stars or more, you will get poison damage. As long as the face is not dark, it will basically be one damage followed by poisonous damage. When the face is dark, the damage will only be 2 stars, then another damage will be followed by 5 stars poisonous damage.
Note that Blood Hunger lasts for 1 minute and needs to be replenished when it is about to run out. Therefore, the main cycle of assassinating the thief is around the CD time of Blood Hunger, once every 1 minute.
Since Blood Hunger requires the target to be in a bleeding state before it can be used, if there is no wild druid and weapon warfare in the team, then the rogue needs to start with a Rupture and then use Blood Hunger.
Regarding the issue of opening monsters in stealth, it is a technique to improve DPS. The assassin thief has an extinction talent. Within 20 seconds after coming out of stealth, the recovery energy is increased by 30%. This thing is a good thing. Under this talent mechanism, when a second burst is needed during the battle, you can use it once to disappear. By locking the throat, you can get this small gain BUFF, which can effectively improve the output capability. The output cycle of the 80-level assassin thief is relatively simple, and only the details can widen the gap.
The above are all the key points to pay attention to when assassinating thieves in the level 80 P1 stage. I wish everyone can deal explosive damage and sweep away the haze of TBC minions!