The flying dragon driver profession is a job transfer profession in the King of Holy Beasts. Its overall rating is A (Dragon Rider is reduced to S), its output ability is ★★★★☆, its survivability is ★★★★☆, and its auxiliary ability is ★☆☆☆. This profession belongs to the human/flying/gun category, suitable for output in the front or back row, and has high survivability and auxiliary capabilities.
Storm Cleansing : Remote attribute, 2AP, 150 power penetration. The cavalry cannot be blocked, and will be hit and exploded if its health is below 50%.
Dragon's Roar : The opening skill, the opponent's speed is -20, which is strictly weaker than the prince's acceleration, because it is much easier for the opponent to dispel himself than to dispel our buff. However, the Dragon Knight's PP is of no use. If there is no good opening skill, just roar , this skill is basically useless in the later stage.
Searing Breath : Remote attribute, 2AP, 75 power + ignite a row. It's mentally retarded. If it weren't for the abnormal team, it would be useless. It might as well be swept by the Griffin with 1 AP.
Survival direction: Life B, physical defense B, dodge S, block E, flying + high dodge, hard body, similar to a flying sledgehammer, magic defense E.
Output direction: physical attack A, hit B, critical hit C, all just above the passing line, and basically enough without supplementing attributes.
Speed: B, faster than griffons and faster than most ground units.
Active AP skills : 1. Dive and Pierce: long-range attribute, 100 power single target basic attack, cavalry cannot block +50 power. The output of the single version of the griffon sweep upstairs is directly reduced by two-thirds. 2. Searing Breath: Remote attribute, 2AP, 75 power + ignite a row. It's mentally retarded. If it weren't for the abnormal team, it would be useless. It might as well be swept by the Griffin with 1 AP. 3. Storm Cleansing: Remote attribute, 2AP, 150 power penetration. The cavalry cannot be blocked, and will be hit and exploded if its health is below 50%. It looks like a beautiful skill, but in actual combat it is too difficult to control the flying dragon's blood. First of all, you can't bring milk, and then you have to make the flying dragon lose half of its health and not die. This thing is not a black knight, and it has no self-reducing health skills. It is a bonus that it will definitely hit and explode. , if anyone has a good idea, please share it. This thing can only be learned at level 30, so you have to figure it out on your own.
Passive PP skills : 1. Global counterattack: launched when attacked, long-range attribute, 50 power, +100 against cavalry. If you don't bring the + Counterattack Power trinket, this skill can only be set to be used on cavalry, otherwise it will be a complete waste of PP. 2. Twist: Launched before being attacked by melee, a period of melee combat becomes 0, +20 dodge, can be superimposed. It has high dodge in itself. If it is only used in close combat, it is basically used to target the swordsman's sure hit, and the sledgehammer with full buffs. Others cannot hit him, so it is definitely not as effective as the griffon's dodge. 3. Dragon's Roar: The opening skill, the opponent's speed is -20, which is strictly weaker than the prince's acceleration, because it is much easier for the opponent to dispel himself than to dispel our buff. However, the PP of the dragon knight is of no use. If there is no good opening skill, it just roars. Just give it a shout, you won't need this skill later.
Equipment recommendation : The recommended equipment is guns and accessory slots, because Dragon Knight is a DPS profession. Using a long gun can increase attack damage, and use accessory slots to increase critical hit rate and critical hit damage. The recommended equipment is the "Dragon Lesson Plan" dragon knight gun, the dragon's reins, teammate's cat-ear hat, and gambler's coin.
Matching teammates : It is recommended to bring two griffons, because the dragon cavalry can restrain the cavalry, while the griffons can fight against the enemy riding in front. In addition, you can also bring other human shield units to increase the team's survivability.
Equipment recommendation : The recommended equipment is defensive accessories and weapons to improve survivability and output capabilities. The recommended equipment is the "Shenlong Lesson Plan" anti-wound stab armor, the "Jaeger Meiji" equipment purchased with gold coins, as well as "Gambler's Coin" and "Meow Meow's Fang".
Matching with teammates : It is recommended to bring a shaman, because the shaman can heal the team and increase the team's ability to continue fighting. In addition, you can also bring other human shield units to increase the team's survivability.
The above is an introduction to the career of the Flying Dragon Driver, the King of Holy Beasts. I hope it can help you. Open the game and let the enemies of Cornia experience the power of flying dragons!