Clash of Clans: A quick 2-star analysis of Harland's level 12. The difficulty is too high. Just get two stars in normal play!
The twelfth level of Harland's Challenge has been unlocked. As the final level of Harland's Challenge, it is not that simple. After all, there are so many Optimus Primes and single-headed Hell Towers defending, and the troops are obviously normal troop types. , but Harland only needs to get the two stars of the last level and all the previous stars to unlock all the rewards for challenging the last level, so as a regular player, you don’t need to study how to get three stars, just two stars!
So how do you get two stars quickly? Let's take a look at the quick 2-star analysis of Haaland's 12 levels. The difficulty is too high, just get two stars in normal play!
Attack ideas
Due to the limited ability of the editor, as a general player, I can only briefly analyze the two-star idea for everyone. However, since it is a two-star idea, there are not so many twists and turns. You can just follow the editor's attack steps and analysis. Easily two stars!
Early stage clearance
In fact, even if it is two stars, the challenge is still difficult. If you don't do a good job of clearing the edges when attacking, you still won't be able to get two stars normally!
At the beginning, you can first release two balloons at the nine o'clock direction to destroy the X-bow, and then release two undead at the twelve o'clock direction to destroy the X-crossbow. It may be difficult to destroy it due to the interference of the skeleton trap, but at least you can consume the X-bow. The blood volume of the crossbow!
After cleaning up the X-crossbow a little, directly release an archer in the empty space in the formation between 12 o'clock and 9 o'clock to attract all the bombs and the two electric towers on the side. If only one of them is attracted, you can use the barbarian. Release on the side that is not attracted to attract the electric tower!
After the electricity tower is attracted, place a free kick barbarian in the straight direction of the two electricity towers, and then wait for the free kick barbarian to knock it out. After the free kick barbarian is knocked out, the small corner with the R in the Haaland letter on both sides is released. Two free kick barbarians knocked out an Optimus Prime, and N released two free kicks from the right straight corner, and the barbarians knocked out an Optimus Prime again!
Note that when aiming at the two Optimus Primes, you need to aim at a fixed point first, and try to avoid the free-kick barbarian from being attracted by other buildings!
King Yong opens fire
After destroying the two Optimus Primes, the border clearing work is completed, and then King Yong will need to appear to clear out the buildings in the core area!
At this time, you can release three earthquake spells around the center of the circle around the tribal castle aligned with the base camp. Then King Yong enters from the archer minefield area. Before entering, cast three invisible spells on the catapult multi-headed hell tower on the area. Then King Yong enters the scene to release his skills. After the skills are played, he immediately uses the retrospection spell to recall them!
After King Yong's fireball attack, the buildings in the area were basically destroyed, and the city wall was also damaged. Afterwards, if the army directly cuts in, you can easily get two stars!
The army is approaching
Of course, when the army invades the situation, it is not a direct stud. Instead, we choose to use three barbarians to step on the spring, and then release the three ice men at fixed points. The siege training camp can follow up. The barbarian queen Runtu and the recalled king Yong Wang can also quickly Release, the angels are continuing behind!
When the large army faces the catapults and multi-headed hell towers, release violent spells in the area, and then the line ball giant follows up. At this time, you can basically break through the wall near the base camp area!
Skill release
After the army is blessed with violent spells, the hero skills can basically be released without thinking. The Barbarian King and Runtu skills are both edge-clearing skills and can be released first to clear the edge. The Queen's skills need to be reserved for last-hitting in case other units do not have them. If the base camp is destroyed, the queen can use her skills to hit the target!
The most valuable among the remaining units is the super undead in the tribal castle. After the super undead appears, you can use invisibility spells to continuously protect its output, thus continuously cannibalizing the remaining buildings!