I believe that there are many Back to the Future 1999 users who do not know the Overview of the Insight Mechanisms in Back to the Future 1999. Now the editor of Sourcecode.com has compiled the "Overview of the Insight Mechanisms in Back to the Future 1999". Users who have questions in this regard can take a look below. I hope It can help everyone.
1. This mechanism is equivalent to a breakthrough in other development games we play. When the character reaches a certain level, it is necessary to enter the second stage and develop it again .
2. Insight, that is, breakthrough, also requires corresponding materials. These materials can only be obtained in the corresponding main line levels and dungeons, and most of them are not low in difficulty. In the early stage when there is a shortage of volunteers, it is still recommended to focus on raising some relatively high rarity characters.
3. One thing worth appreciating in the game is that after gaining insight, the characters will unlock new portraits and new skills. Generally speaking, six-star and five-star cards can gain insight up to three times, while low-star cards can generally only gain insight twice, so the panels of high-star cards are higher and stronger.
In addition to this guide to get an overview of the mechanics of "Back to the Future 1999", if players still don't understand anything, they can click on the "Back to the Future 1999" game topic below to go to the game area and find more guides to solve the problem.