In a few days, Blizzard will officially release the remake of "Diablo 2". I wonder if this game, which became popular around the world 20 years ago, can still bring a different feeling to the majority of players.
Twenty years ago, after the "Diablo 2" expansion pack "Diablo 2 - Lord of Destruction" was released, the market was depressed due to its high difficulty. After several revisions by Blizzard, the new version 1.09 Finally launched, this version initially launched a small number of low-level runes, and then after several major modifications in version 1.10 and version 1.11, version 1.13 finally launched rune words with a higher drop probability, and these rune words It brings a new experience to our majority of Diablo players. The new rune language not only allows players to obtain mysterious high-level equipment, but also synthesizes many useful items through Horadric cubes. Let’s take a look at the Horadric cubes below. What items can be synthesized?
First, let's first understand what items are in Diablo 2.
1. We collectively refer to helmets, armor, gloves, shoes, belts and shields as "armor".
2. Item quality is divided into 8 types: broken, ordinary, super strong, magic, outstanding, set, unique, and synthetic.
Since there are so many synthesis formulas for the Horadric Cube, we only collect some of the most commonly used and basically must-use formulas to share with you.
First of all, the only equipment that can punch holes is armor, weapons, shields and helmets . This is what we often call "substrate". Therefore, all runic words will only be produced in these four.
Secondly, the substrate can only be of " normal " quality, that is, without words such as "damaged, super strong". Note that gray are invisible "normal" items . There is an Eth logo.
Third, the substrate must have no holes in itself , and holes that already exist cannot be drilled again.
Fourth, the number of holes punched is random, but not higher than the maximum number of holes the equipment can punch. The number of holes that equipment can punch is related to the level of the equipment itself, which can be checked on the Internet.
The following is a commonly used punching formula. Please keep this in mind.
1. 1 Tal (7#) + 1 Thul (10#) + 1 Perfect Topaz + 1 piece of basic armor = the same type of punched armor
2. 1 Ral (8#) + 1 Thul (10#) + 1 Perfect Sapphire + 1 basic helmet = the same type of perforated helmet
3. 1 Tal (7#) + 1 Amn (11#) + 1 perfect ruby + 1 basic shield = same type of punched shield
4. 1 Ral (8#) + 1 Amn (11#) + 1 perfect purple gem + 1 basic weapon = the same type of punching weapon
3 Perfect Skeletons + 1 Unsocketed Exceptional Item + 1 Stone of Jordan = Add 1 Socket to the Exceptional Item.
Note: Outstanding items can only create one slot.
1. 3 ordinary gems + 1 weapon with a hole (any type) = 1 magic weapon with a hole. The new weapon type is the same, the attributes are all changed, ilvl30, the number of holes is 1-2. The biggest effect is to turn, for example, a black weapon with holes into a blue weapon.
2. 3 flawless gems + 1 magic weapon = 1 magic weapon with holes. The new weapons are of the same type, with all attributes changed, ilvl30, and the number of holes is 1-2.
3. 3 shattered gems + 1 magic weapon = 1 magic weapon with a hole. The new weapons have the same type, all attributes have changed, ilvl25, and the number of holes is 1-2.
Items are divided into three levels: ordinary, expanded, and essence. Its level can be increased through formulas. Eth items also work . Mainly works on unique (unique) items and rare (yellow) items. The function is to improve items
Unique gold item upgrade:
1. Ordinary weapons-expanded weapons:
1 Ral (8#) + 1 Sol(12#) + 1 Perfect Emerald + Ordinary Unique Gold Weapon = Extended Version of this Weapon
2. Expanded weapons-essence weapons:
1 Lum(17#) + 1 Pul(21#) + 1 Perfect Emerald + Expanded Dark Gold Weapon = Essence Version of this Weapon
3. Ordinary armor-extended armor:
1 Tal(7#) + 1 Shael(13#) + 1 Perfect White Gem + Ordinary Dark Gold Armor = Extended Version of this Armor
4. Extended Armor-Essential Armor:
1 Ko(18#) + 1 Lem(20#) + 1 Perfect White Gem + Extended Dark Gold Armor = Essence Version of this Armor
1. Ordinary weapons-expanded weapons:
1 Ort(9#) + 1 Amn(11#) + 1 Perfect Sapphire + Ordinary Bright Gold Weapon = Extended Bright Gold Weapon
2. Expanded weapons-essence weapons:
1 Fal(19#) + 1 Um(22#) + 1 Perfect Sapphire + Extended Bright Gold Weapon = Essence Bright Gold Weapon
3. Ordinary armor-extended armor:
1 Ral(8#) + 1 Thul(10#) + 1 Perfect Purple Gem + Ordinary Bright Gold Armor = Extended Bright Gold Armor
4. Extended Armor - Essence Armor: 1 Ko(18#) + 1 Pul(21#) + 1 Perfect Purple Gem + Extended Bright Gold Armor = Essence Bright Gold Armor
As for whether and when equipment needs to be upgraded, it must be analyzed in detail. For example, snake skin must be upgraded, as it can increase a lot of defense value. However, because the demand for equipment increases after upgrading, it must be upgraded when the character level is up to standard, otherwise it will be temporarily unusable after upgrading.
3. Repair:
In fact, it is most convenient and quickest to find an NPC in the camp to repair it. However, repairing it at the NPC requires a lot of gold coins. Especially in the later stages of the characters, which contain the essence of dark gold equipment and rune words, the cost of repair is quite high. It may cost hundreds of thousands or even millions each time.
Therefore, you can also consider the following repair methods:
1 Ort(9#) + Weapon = Completely repairs weapon durability.
1 Ort(9#) + Weapon + 1 Shattered Gem = Fully repair the weapon durability, ETH items are invalid. At the same time, charged items will also be filled up.
1 Ral(8#) + Armor = Completely repairs armor durability.
1 Ral(8#) + Armor + 1 Cracked Gem = Completely repair the armor durability, ETH items are invalid. At the same time, charged items will also be fully charged.
1 Hel(15#) + 1 Town Recall Scroll + Any 1 piece of equipment with holes (embedded items) = equipment without inlays
Note: This formula will cause gems, runes, jewelry and other items already installed on the equipment to disappear.
Mainly used when players need to change the tesserae.
Use special formulas to change the attributes of existing equipment, and you can also add some unique attributes.
6 perfect gems (1 of each type) + 1 necklace (magic) = + a necklace of all resistances Use this formula to get a necklace of all resistances. ilvl = 50. This necklace always has the Prismatic prefix (all resistances + 16-20) and potentially get a nice suffix.
1 Perfect Skeleton + 1 Outstanding Item + Stone of Jordan = 1 Outstanding Item of the same type and higher quality, the attributes will change randomly .
6 perfect skeletons + 1 shiny gold equipment = 1 random shiny gold equipment (while reducing the level of this equipment)
You can use this formula to generate new attributes for shiny gold equipment. It is also very applicable.
3 perfect gems (any) + super/small amulet = amulet with random attributes
effect:
1. Wash out the small symbols of JP451PD, 3max/20ar/20Life, 20Life/4r5, etc.
2. Wash out 45life skill GC, 12FHR skill GC, etc.
Requirements: The small talisman must be level 94 or above, the super talisman should be level 94 or above, and it is suitable for the Hell God of Destruction, Lao Ni and Baal to drop.
The resulting items are orange handicrafts. Has new magical properties . But its attributes are randomly generated, so whether you can combine them with particularly good attributes depends entirely on luck. This is a very complicated project. It is theoretically very difficult to combine excellent attributes and consumes an astonishing amount of materials. But if it has very good attributes, it can be used as a lifetime gift. Combinations on Battle.net can also be auctioned.
1. 3 mana potions + 3 healing potions + 1 broken diamond = partial recovery potion
2. 3 mana potions + 3 healing potions + 1 ordinary diamond = full recovery potion
3. 3 partial recovery potions = 1 full recovery potion
4. 3 cracked diamonds = 1 cracked diamond
5. 3 broken diamonds = 1 ordinary diamond
6. 3 ordinary diamonds = 1 flawless diamond
7. 3 flawless diamonds = 1 perfect diamond
8. 3 cracked skulls = 1 cracked skull
9. 3 cracked skeletons = 1 ordinary skeleton
10. 3 ordinary skeletons = 1 flawless skeleton
11. 3 flawless skeletons = 1 perfect skeleton