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Source: Zakuu Author: J093132
Drawing three-dimensional graphics is relatively difficult. The first thing is to determine the perspective relationship. You can use lines to draw simple perspective lines. Different graphics require different lines. Then draw a line draft of the physical drawing reasonably on the perspective line. Later, you can lay down the color and render the texture.
final effect
1. First draw the grid lines and highlight the highlights. I recommend first finding a square object to use as a reference to determine the angle. Remember that the smaller the faces you see, the closer they radiate. Draw the required angles and then connect the vertical lines.
2. Then connect the vertical lines diagonally and connect the intersections together. If the connected lines are straight, then your perspective is fine.
Connect the others together first, and a square is completed.
4. Draw two rounded corners. The circle is derived from the square. Then you can simply use PS to do such a thing, as shown below.
5. Delete the rectangle, then delete half of the circle, and connect the top nodes of the circle with lines.
Make every visible place into a rectangle, and then lay a simple background color.
7. Draw the grain of the wood from the radial point. Because a mask was added to the layer group before, it will not be exposed. Select Overlay mode and add a layer of drop shadow.
Select the wood texture image, reduce the saturation, and superimpose it on top of the wood group.
Process and final effect:
Final effect: