This tutorial mainly uses layer styles to create a crystal texture for fonts, then uses filter effects to create some shading effects, and then applies the texture to the text to create the effect. The preparation method is very simple.
Final effect 1
Final effect 2
1. Create a new 700 * 500 pixel file, select the gradient tool color settings as shown in Figure 1, and then pull out the radial gradient shown in Figure 2 in the center.
<Figure 1>
<Figure 2>
2. Select the text tool and type the text you want. The text color is white. In order to highlight the effect, it is best to set the font larger.
<Figure 3>
3. Double-click the text thumbnail in the layer panel to bring up the layer style. The parameter settings are as shown in Figure 4-12, and the effect is as shown in Figure 13.
<Figure 4 Projection>
<Figure 5 Inner Shadow>
<Figure 6 Internal Luminescence>
<Figure 7 Bevel and relief>
<Figure 8 Contour lines>
<Figure 9 Gloss>
<Figure 10 Color Overlay>
<Figure 11 Gradient Overlay>
<Figure 12 Stroke>
<Figure 13>
4. Hold down the Ctrl key and click on the text thumbnail in the layer panel to bring up the text selection. Create a new layer with the fill color: #FA9402, as shown in Figure 14. After canceling the selection, change the layer blending mode to "Color". The effect is as shown in Figure 15. .
<Figure 14>
<Figure 15>
5. Create a new layer, press the letter "D", return the front background color to the default black and white, and then execute: Filter > Render > Clouds. After confirming, press Ctrl + Alt + F to strengthen it. The effect is as shown in Figure 16.
<Figure 16>
6. Execute: Filter > Noise > Add Noise. The parameter settings are as shown in Figure 17. After confirmation, execute: Filter > Sketch > Chrome Yellow. The parameter settings are as shown in Figure 18 and the effect is as shown in Figure 19.
<Figure 17>
<Figure 18>