1. Satin texture, final rendering!
2. Texture renderings of nylon fabric with fluorescent effect!
3. Change the fabric of the clothing and see the final rendering!
1. Production steps:
1. Open the original character photo, as shown in Figure 1:
2. Select the "Pen Tool" and create an outline according to the edge of the model's clothes. Note that when using the "Pen" tool, you must set the pen mode to "Path" in the tool property bar. The effect of using the tool property panel and the "Pen Tool" is as shown in Figure 2A:
The cutout effect is shown in Figure 2B:
3. Press the "Ctrl+Enter" key combination to convert the created path into a selection (tip: at this time, if you find that the cutout is not very accurate, you can click the "Zoom Tool" to partially enlarge or reduce the photo, and use "Grab" to After moving part of the area using the "Hand Tool", you can use the "Polygonal Toggle" tool to select the selected area accurately, and switch the "Add to Selection" and "Subtract from Selection" buttons in the tool property bar appropriately to select the selected area accurately.), As shown in Figure 3A:
Return to the layer panel and press the "Ctrl+J" key combination to copy the contents of the selection to a new layer to get "Layer 2". Then, press the "Ctrl+J" key combination to copy twice for later use, and obtain two layers: "Layer 2 Copy 1" and "Layer 2 Copy 2". As shown in Figure 3B:
4. Press the "Ctrl+Shift+U" key combination to remove the color of "Layer 2", and convert the color mixing mode of "Layer 2" to "Color Dodge". At this time, you will find that the texture of the clothing has changed. There was a significant change and turned into a smooth satin texture, as shown in Figure 4:
5. If the texture of the fabric is not ideal, you can use the "Curve" command to make detailed adjustments. Press the "Ctrl+M" key combination to open the "Curve" dialog box and adjust the curvature of the curve to make the silk feel more realistic, as shown in Figure 5A: