Original picture
renderings
1. Open the prepared material picture, then CTRL+J to copy a layer, create a new layer, and bring up the highlight selection of this layer, and fill the selection with white, then add a mask to the layer, and use Use the black brush tool in the masked state to wipe out the background and clothes of the character, leaving the skin intact.
2. Click the "Create New Fill or Adjustment Layer" button at the bottom of the layer panel, choose to create an optional color adjustment layer, and set the parameters as follows: Red: 100, 10, -30, 0; Blue: 70, -70 , 50, 20; yellow: 100, 20, -20, -60; neutral: 20, -3, -5, -5; black: 19, 19, 100, 20; white: 29, -10, -69 , -48.
3. Then choose to create a color balance adjustment layer, and set the parameters as follows: middle values: -19, -5, -9; highlights: -2, 2, -5; shadows: 10, 0, 10.
4. Then create a brightness/contrast adjustment layer, set the brightness to 6 and the contrast to 11.
5. Create a level adjustment layer. Under the RGB channel, set the input level to 1, 1.13, and 255.
6. Finally, create a Hue/Saturation adjustment layer, set the saturation to 10, and leave the rest as default.
7. Create a new layer, then stamp the visible layer on the layer, and perform corresponding sharpening on the layer. You can use the plug-in TOPAZ filter to do this.
8. After the effect is completed, you can enter text or signature according to your needs.