Let’s first take a look at the original picture (Figure 1) and the rendering (Figure 2, Figure 3)
Original picture (Picture 1)
Processing special effects (Figure 2)
Processing special effects (Figure 3)
1. Find the sky material and place it on the background. Use the magic wand to select the white part of the background, then invert the selection and mask it on the sky layer.
(Figure 4)
2. Open the channel mixer and set it as shown in the figure to obtain a grayscale image, and stamp it to obtain layer 4.
(Figure 5)
3. Use curves to adjust the layer, as shown in the figure
(Figure 6)
4. Stamp the layer and perform USM sharpening twice to obtain a clearer image.
(Figure 7)
5. Perform color balance on the current layer, and the general color will come out. The next part is the adjustment of details, and everyone can play freely.
Figure 8
6. Perform brightness/contrast and mask, covering the ant line part of the picture, then perform color balance and make it a clipping mask (press the ALT key between the color balance layer and brightness contrast).
Figure 9
7. Copy the sky material to the position as shown in the picture for color balance.
Figure 10
8. Make curve adjustments and optional color adjustments.
Figure 11
9. Adjust the hue/saturation and brightness contrast within the mask.
Figure 12
10. Copy the ground to create a wave filter effect and repair the ground. Finally, apply an appropriate amount of USM to sharpen and add a frame.
Figure 13