Rendering:
1- Define the foreground color as RGB green, use the "Custom Shape Tool" to draw the shape of a maple leaf, and name it "Maple Leaf".
2-Click the "Add Layer Style" button below the "Layer" panel and select the "Inner Glow" item
3-Settings and effects [I changed the background color to black for everyone’s viewing convenience]. (The purpose of using "Inner Glow" is to make the edge of the wind blades more natural in color)
5- Pick up our cute pen tool and hook out the main meridians of the maple leaf.
6-Then convert the path to a selection and fill it with dark green [green that is darker than light green is dark green, haha, just kidding, the color here is not important and will change later]; then copy this layer and add it Set the Blend Mode of both layers to Soft Light.
7-Go back to the "Maple Leaf" layer, copy the "Maple Leaf" layer again, use "Filter" - "Plastic Packaging" and use the default settings.
8- Then set its "Blending Mode" to "Screen". In order to enhance the texture, copy 2 layers and change the "Blending Mode" to "Overlay", and then the effect will appear. After doing this, merge the layers and add a shadow to the maple leaves to bring out the three-dimensional effect of the maple leaves. If you feel uncomfortable looking at a color, use "Hue/Saturation [ctrl+u]" to change its color. It goes without saying what color it becomes, it all depends on your preference.
It is better to say that it is crystal than plastic...