Hello everyone, welcome to watch the first tutorial of the Year of the Rat brought to you by China Tutorial Network Qilianshan~ First of all, I wish everyone all the best in the New Year, and the more you learn, the more energetic you will be:)
Our theme this time is to understand texture and use the techniques we learned to beautify the eyes.
What we can learn in this lesson:
1. The relationship between virtuality and reality, blur and sharpness, application and production techniques;
2. Means of expression of texture;
3. The influence of light source ~ ambient light on the subject of the photo;
Okay, let’s start our cognitive journey. Let’s post a few pictures first so that everyone can enjoy them and think about them from a texture point of view, why are they so crystal clear? What do they have in common.
It can be seen that objects with crystal texture will reflect the surrounding environment very well. There will be very obvious highlights and dark parts on the object, and the contrast is very obvious. Glass products are like distorting mirrors, which reflect the deformation of surrounding light sources and objects due to their own bending.
To sum up, these are the following keywords: contrast, sharpness, and gradient.
Contrast, especially the contrast between light and dark, is very important. If an ordinary color is placed on a color that is much darker than it, it will feel very bright, and if it is placed on a color that is much lighter than it, it will appear darker. . That is: with contrast, bright things will be brighter and dark things will be darker.
Sharp, crystal-textured objects are very smooth and will truly reflect back to surrounding objects, so the edges are very clear. If you use blur indiscriminately when making crystal-type works, unwanted results will occur.
Gradient, crystal texture objects will gradually weaken the reflection intensity of surrounding objects as the angle of the object itself changes and the visual angle changes. So there will be a gradient of colors.
Let's take a very simple example.
Make an image like this, with pure white text on a dark background. What should I do if I want the base underneath to have a crystal texture?
It's very simple. On the text layer, press Ctrl+J, then Ctrl+T, copy it and free transform it, invert it, add a mask, and use the gradient tool to pull out a translucent gradient. The base plate beneath the text immediately gives the impression of a glass plate.
2008-2-19 21:54 Ctrl+J, +T again, press the Ctrl key to bevel it, double-click the layer, change the text color to black, make a shadow layer, and place it at the bottom of all text layers.
2008-2-19 22:01 I can’t see the shadow at all. Pull down these three text layers a little. Now I can see it clearly.
The little exercise just now is actually to tell you how to express the sharpness, contrast and gradient of texture.
First, the drop shadow is made entirely from a copy of the text itself, with no blurring, i.e. kept sharp.
Next, we used a mask to make a transparent transition for the shadow, that is, a gradient.
Finally, we can't see the shadow because the shadow is not very different from the background. Pulling down a little, there will be contrast and we can see clearly.
Let’s get to our main topic, beautifying the eyes.
Let’s take a look at the picture below:
Such lovely girls, let’s cast our gaze into their eyes~~
After studying the above tutorial, we can analyze why the eyes in the photo are so bright.
Take a look and ask yourself these questions: Are the edges of her gaze sharp? Are the highlights all the same color? Do the eyes have strong contrast between light and dark?
After understanding these three words, we can start experimenting.
The eyes in the picture below have been modified to allow you to create highlights.
First, use a pure black brush to paint the pupils black. In this case, the highlights will form a stronger contrast with the black background below, making the eyes more vivid.
Attached is an enlarged picture. You can see that the pupils are painted completely black. When recreating, please pay attention to appropriate exaggeration.
Then create a new layer on top, with a white foreground color, a small brush, a high opacity, and click on the eye toward the light source. In this case the light source is in the upper left corner. So the simulated highlight is in the upper left corner of the eye.
Then use a smaller, more transparent brush to add a few small highlights. You can use a very transparent white to paint some reflections to simulate a reflection of the surrounding environment. You can also try to use colored brushes to point out highlight points with different transparency, because the surrounding environment is colored and they will be mapped to the eyes, that is, the impact of ambient light on reflection. Take a look at the first picture in this tutorial. The red bottle on the left has a mapping to the green bottle. The color of the shadow is not pure white.
Attached is an enlarged picture:
Press Ctrl, select all the highlight layers in the layer panel, use the move tool, and press the Alt key to copy them all to the left eye. In this way, we only need to make a highlight for the eye and copy it over. This method is suitable for the orientation of the face. Frontal angle.
This example has ended here, but in order to demonstrate common mistakes made by beginners, we will do an experiment later.
Merge all the eye highlight layers, blur it with Gaussian Blur, and ask yourself the question: "Is its texture diminished? Why?"
It can be seen that after blurring, the texture is greatly reduced and looks like a frosted glass ball. So sharp highlights are the key to a distracted gaze.