27. Cancel the selection, copy the "Sword Butt" layer, flip the "Sword Butt Copy" layer vertically, adjust its position, and merge it with the "Sword Butt" layer as shown below.
Figure 28 Integrated sword butt
28. Adjust size and position.
Figure 29 Perfecting the sword butt
29. Set the graphic style to make the sword butt three-dimensional.
Figure 30 Setting the sword rest layer style
30. Create a new layer under the "Sword Rest" layer (above the "Blood Tank" layer) and name it "Handle".
Figure 31 Create a new handle layer
31. Pen outline the path.
Figure 32 Outline handle path
32. Make it like this according to the method mentioned before.
Figure 33 Integrated handle
33. Press "ctrl" and click the "Handle" layer, select the layer transparency selection, execute "Select>Modify>Smooth", and smooth the selection by 5 pixels.
Figure 34 Feathered sword butt selection
34. Invert the selection and press the DEL key to delete the sharp angle of the sword butt.
Figure 35 Trimming sword butt
35. Keep the current selection, feather it by 5 pixels, move the selection up and adjust the curve to deepen the lower part of the handle.
Figure 36 Enhance the dark part of the sword butt
36. Move the selection down and adjust the curve to highlight the upper part of the handle.
Figure 37 Enhance the bright part of the sword butt
37. The handle is completed, hide the white background, create a new layer on the "Sword Rest" layer, then press the "Ctrl+alt+shift+e" key combination to merge the visible layers into a new layer, and name the new layer "Sword" ", hide the "sword butt", "handle", "blood tank" and "sword body" layers, and cancel the "bg" and "fog" layers.
Figure 38 Hide and show related layers
38. Create a new layer above the "sword" layer and apply some highlights according to the shape of the sword.
Figure 39 Paint highlight area
39. Gaussian blur, radius 4, group and merge with the "sword" layer.
Figure 40 Highlight effect