1. Take a look at the renderings first.
2. Create a blank document with 1024*786 pixels in RGB mode (because you want to make a desktop wallpaper, set it up according to wallpaper specifications, or you can make it into 800*600 and other specifications).
Figure 2 Create a new blank document
3. Let’s analyze the composition of wallpaper. Generally, the elements of wallpaper mainly include background, main body, and auxiliary decoration.
Figure 3 Wallpaper composition analysis
4. Make the background first, create a new layer and name it “bg”.
Figure 4 Create a new background layer
5. Set the foreground color to pure black "000000" and the background color to 50% gray "808080", and pull the gradient as shown.
Figure 5 Gradient background
6. Create another layer above the "bg" layer and name it "fog".
Figure 6 Create a new fog layer
7. Press "D" to change the background color back to the default black and white.
Figure 7 Switching the foreground and background colors
8. Execute "Filter > Render > Clouds".
Figure 8 Atomization effect
9. Change the blending mode of the "Fog" layer to "Overlay".
Figure 9 Perfect the atomization effect
10. The background has been completed. You can appropriately adjust the transparency or color levels of the "fog" layer to change the fog effect (optional).
Figure 10 Further adjust the background
11. Now let’s make a sword. Senior Liuyuehai once made a “sword” tutorial before. Xiaobi was lazy (homophone: little PIG, haha), so he made a simplified one. Create a new layer above the "Fog" layer and name it "Sword Body".
Figure 11 Create a new sword body layer
12. Execute "View>Display>Grid" and make sure "Extra" is checked.
Figure 12 shows the auxiliary grid
13. Use a pen to mark the following path.
Figure 13 Outline the path of the sword blade