I heard a story when I was chatting with my colleagues a few days ago: When a person’s grandfather turned seventy, he bought him an iPad. But his colleagues all laughed at him because how could his grandfather accept such a high-tech thing? How could he accept it and know how to use it? But what I didn't expect was that grandpa said: "This is what I have wanted to buy a long time ago." After saying that, he picked up his smartphone and started playing games.
What kind of phenomenon is this? Why are high-tech items like the iPad so widely accepted by all ages? In our traditional impression, those high-tech things are only for young people, and only young people can accept new things so quickly. Nowadays, both the elderly and children use "high technology" like iPad, and its basic operations rarely require reading the manual.
Is the reason for this situation due to the improvement of people's ability to accept electronic products? Or are today's electronic products easier for children to accept?
This makes me think about what kind of design makes life so simple, and how can design become "user instinct"?
The first thing you should do is understand your user base
We have to regard ourselves as users, and users are picky: we want operations that are simple, fast, easy to operate, that require less typing, less typing, less clicks, and less thinking. Think less. Our products must be considerate, warm, tolerant, safe, easy to understand and communicate with. Only in this way can it be more easily accepted by users and facilitate the further promotion of the product.
Secondly, we should fully understand and guide the user’s behavior flow
On the one hand, we must fully understand the user's possible click process, so that every click and even the next operation of the user can be done as they wish; on the other hand, the product must be easy to understand and have a good information architecture. . For the completion of the entire operation, we also need to have guidance instructions, so that the user will know where he has completed the entire operation and what operations are left to be done. In addition, it must be able to facilitate user operations such as return and rewind.
Finally, our design should be easy to understand
The product operation is easy to understand. It not only includes text descriptions and video operations, but also the entire interactive operation must be transparent. In the three steps of the operation, we must do the following:
The results can be predicted before operation.
When operating, the operation has feedback.
After the operation, the operation can be undone.
Of course, our interactive operations still need to be supported by an outer layer of visual elements, so that we can better integrate into users' lives.
In today's society, people need to communicate with each other, as well as between people and products. Interaction design is the key to human-computer communication. We must make unremitting efforts to achieve this goal - to make life simpler. This article is original from http://www.woodsin.com/ . You are welcome to reprint. Please keep this link when reprinting. Thank you for your cooperation!